Wormsâ„¢ Reloaded features up to four player online and offline multi-player, voice support, a raft of crazy new weapons (and the return of some iconic weapons from the brand’s celebrated past), achievements, leaderboards, all new high-definition landscape themes, a range of brilliant forts for the new Fort mode, new landscape editor, new play modes, hats, skins and speech banks. Ten years on from Wormsâ„¢ Armageddon and the turn-based comic mayhem continues in Wormsâ„¢ Reloaded, an all-new edition available for PC through Steam. Showing entry 15651 to 15700 of 16064 Application ▲ If it wasn’t for some intricate interiors and an unexpectedly authentic driving model, the sim would offer little more realism than a Panzer Elite: Action or a WWII: Tank Commander.Of 322 311 312 313 314 315 316 317 Items per page Rating Improbable infantry behaviour, sparsely populated battlefields and poor audio further erode plausibility. Armour experts will scoff as their mighty Panzerkampfwagen VIs get taken out at long, long ranges by titanium-plated T-34s. Call us a luftwhiner, but the titular tanks seem to have been modeled with the Russian market in mind. It’s a shame the tools don’t also enable the tweaking of vehicle stats. If you want more than a weekend’s worth of fun, you’re expected to try the multiplayer mode or join the horny-handed proletariat, building extra missions with the bundled editor. Other bourgeois fripperies like training scenarios, a skirmish mode and single sortie selection are also absent. Twelve moribund missions (six Axis, six Allied) huddle together, uncorrupted by frivolous Western luxuries like inter-sortie strat maps and squad management screens. Set during Operation Bagration – the 1944 Soviet push that drove the Germans out of Belorussia and Eastern Poland – the campaign is shorter than Hitler’s moustache.
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